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TEAMS

Create a team, invite members, share claim access, and coordinate with private team chat.

Quick Reference
Main Command: /teams
Team Chat Command: /teamchat [on|off]
Create Cost: 1,000 Echelites
Team Claim Teleport Cost: 150 Echelites per teleport

What It Does

Teams lets players form a shared group with member management and synchronized team utilities.

It supports owner controls, invites, team claim browsing, and team-only chat mode.

Commands

/teams
Opens the teams menu (create, manage, claims, members, and directory).
/teams accept
Accepts your pending team invite.
/teams deny
Declines your pending team invite.
/teamchat on
Locks your chat view and output into team-only chat mode.
/teamchat off
Returns you to normal global chat visibility.

Team Creation And Ownership

Action Player Experience
Create team Costs 1,000 Echelites and creates your new team profile
Rename team Owner-only action using a rename input flow
Transfer ownership Owner can promote a member to become the new owner
Disband team Owner-only action that removes the team for all members
Leave team Members can leave; owners must transfer or disband first

Invites And Joining

  • Invites are sent from the team menu to online players.
  • Targets receive clickable Accept and Deny invite buttons.
  • Players already in a team cannot accept another invite until they leave their current team.

Team Claims

Team Claims view combines claims owned by the team owner and members.

From that menu, you can select a claimed chunk and teleport to it for 150 Echelites.

Teams Directory

The directory lists server teams with owner name, member count, and total claim count.

Use page arrows to browse when many teams exist.

Team Chat Behavior

Mode Message Visibility
/teamchat on Your messages route to teammates only, and you only see teammate chat in that mode
/teamchat off Your chat returns to normal global behavior

Frequently Asked Questions

Q: Why can I not enable /teamchat?
A: You must be in a team before enabling team chat mode.

Q: Can owners leave their own team?
A: Not directly. Owners must transfer ownership first or disband the team.

Q: Why did my invite fail?
A: The target was likely offline, already in a team, or the team state changed before acceptance.