RTP
Randomly teleport into the world through a menu with free and paid distance options.
Arguments: None
Main Flow: Open menu, pick a range, wait countdown, teleport
Main Currency: Echelites for paid distance tiers
What It Does
RTP opens a random teleport menu where you choose how far from center the destination can be.
You always have a free short-range option, plus paid extended options for much larger distance jumps.
How To Use RTP
| Step | Player Action |
|---|---|
| 1 | Run /rtp |
| 2 | Click a free or paid teleport tier in the menu |
| 3 | Wait through the countdown title prompt |
| 4 | You are teleported to a safe random location in the selected range |
Range And Cost Behavior
- One free tier is always available for basic random teleport.
- Paid tiers give larger ranges and require Echelites.
- Paid teleport cost scales by distance tier.
- You must have enough Echelites before a paid teleport can complete.
Countdown And Charges
| Moment | What Happens |
|---|---|
| After selecting a tier | Countdown begins and title updates each second |
| Countdown ends | Teleport executes |
| Paid tier success | Echelites are charged and success message includes range and cost |
| Paid tier fails to teleport | The charge is reversed and you keep your Echelites |
Safety Rules
RTP looks for a safe location before teleporting, including solid ground and enough open space for your body.
Unsafe landing blocks like lava, magma, cactus, and fire are avoided.
Important Limits
/rtpis player-only./rtpdoes not take extra arguments.- If you start a new RTP while one is already pending, the previous pending RTP is cancelled.
- If no safe destination is found at that moment, RTP asks you to try again.
Frequently Asked Questions
Q: Why did RTP say usage error?
A: RTP expects only /rtp with no extra arguments.
Q: Can I RTP for free?
A: Yes. The menu includes a free random teleport tier.
Q: Why was my previous RTP cancelled?
A: Starting a new pending RTP replaces and cancels the earlier one.
Q: I clicked a paid tier but nothing happened. Why?
A: Most often this is insufficient Echelites or no safe location found on that attempt.